MIG’09 |
Zeist, the Netherlands |
The Second International Workshop on |
Following the very successful Motion in Games event in June 2008, we are organizing the Second International Workshop on Motion in Games from 21-24 November 2009. Games have become a very important medium for both education and entertainment. Motion plays a crucial role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games. Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also physics, psychology, and urban studies. Cross-fertilization between these communities can considerably advance the state-of-the-art in this area. The goal of the workshop Motion in Games is to bring together researchers from this variety of fields to present the most recent results and to initiate collaboration. The workshop is organized by the Dutch research project GATE. The workshop will consist of a regular paper session, as well as presentations by a selection of internationally renowned speakers in the field of games and simulations. The workshop proceedings will be published as a volume in the Lecture Notes in Computer Science series, by Springer. By November 2009, they can be accessed through the SpringerLink (LNCS 5884) website. A selection of the best papers will be published as a special issue in the Computer Animation and Virtual Worlds journal published by Wiley. TopicsPapers should be submitted in the Springer LNCS format and have a maximum of 12 pages. The relevant topics for this workshop include, but are not limited to:
Important DatesPaper submission: July 15, 2009 Program ChairsMark Overmars - Games and Virtual Worlds group, Utrecht University, the Netherlands Local ChairRoland Geraerts - Games and Virtual Worlds group, Utrecht University, the Netherlands Program CommitteeBoulic, Ronan - VRLab, EPFL, Lausanne, Switzerland Call For PapersDownload the PDF version of the MIG flyer here. ContactEmail: info@motioningames.org Supporting OrganizationsThe sponsors of the workshop are GATE, Universiteit Utrecht and Microsoft Nederland. The proceedings are printed by Springer. |